A tag is used to present the variables. Which can be used, for example, to:
- Show scores
- Show the amount of right and wrong answers
- Personalization (for example the name of the user)
A tag is used to present the variables. Which can be used, for example, to:
To be able to differentiate between regular text and variables, special signs are used. A tag is formulated as follows: <key>. If a variable is configured with the key ‘score’, the corresponding tag would be: <score>.
Go to Components and choose Text Tool. You can add the component by 1. dragging and dropping it on the canvas or timeline, 2. Clicking on the three dots and choosing Place element, 3. Double-clicking the element you wish to add.
Select the element, go to Options and search for the input field Text, located beneath the header Text Style. Here you can enter the desired text for display, for example:
Submitted text (displayed in editor): You have <score> points!
Which will appear in your presentation as (displayed in player): You have 3 points!
Of course, a variable has to be created that corresponds with the submitted key. This can be done in multiple ways, including: